Workshop on Aspects of Human-Computer Interaction for the Social Web (WAIHCWS’22)

Accepted Works and Program

Monday - 10/17 - 8:30 am to 12:30 pm

08:30 – 08:40 – Abertura

08:40 – 08:50 – Um processo de design para acessibilidade de usuários surdos – Marina Rocha (Universidade Federal do Ceará), Anna Beatriz Marques (Universidade Federal do Ceará)

08: 50 – 09:00 – Legado Digital: eu nao quero ler sobre isto! – Tiago Silva (Universidade Tecnológica Federal do Paraná), Cristiano Maciel (Universidade Federal de Mato Grosso – UFMT), Daniele Trevisan (Universidade Federal de Mato Grosso – UFMT), Silvia Amelia Bim (Universidade Tecnológica Federal do Paraná)

09:00 – 09: 10 – Perspectivas do monitoramento de Experiência de Usuário em diferentes domínios com ferramenta de captura multimodal – Rodrigo Zacarias (Universidade Federal do Estado do Rio de Janeiro), Danilo Lima (Universidade Federal do Pará), Marcos Seruffo (UFPA – Universidade Federal do Para), Rodrigo Santos (UNIRIO)

09:10 – 09:20 – TikTok: Qual o Impacto do Crescimento da Plataforma? – José Senna (Universidade Federal do Pará), Isadora Santos (Universidade Federal Rural da Amazonia), Marcelle Mota (Universidade Federal do Pará)

09:20 – 09:30 – Divulgação Científica sobre Interação Humano-Computador nas Mídias Sociais – Ludmilla Galvão (Universidade Federal do Paraná), Caio Carvalho (Universidade Federal do Paraná), Jenifer Jang (Universidade Estadual do Sudoeste da Bahia), Polianna Paim (Universidade Federal do Paraná)

09:30 – 09:40 – Uma análise comparativa do que diz a grande mídia e do que dizem os usuários comuns no twitter sobre os presidenciáveis em 2022 – Fabio Braga (Universidade Federal do Pará), Isadora Santos (Universidade Federal Rural da Amazonia), Marcelle Mota (Universidade Federal do Pará)

09:40 – 09:50 – Abordagem empírica para avaliação de uma aplicação de exercício linguístico utilizando interface de voz – Douglas Aguiar (Pontifícia Universidade Católica de Minas Gerais), Marcos Arrais (Pontifícia Universidade Católica de Minas Gerais)

09:50 – 10:00 – Accessibility in the Metaverse: Are We Prepared? – Filipe Fernandes (COPPE / UFRJ)

10:30 – 10:40 – Aspectos Humanos e Sociais no Ambiente de Aprendizagem de Música para Cegos no Brasil – Sara Remedios (Universidade Federal do Estado do Rio de Janeiro), Simone Bacellar Leal Ferreira (Universidade Federal do Estado do Rio de Janeiro (UNIRIO))

10: 40 – 10:50 – Investigando o pensamento de docentes e discentes de cursos TIC com relação a privacidade durante uso de redes sociais – Mônica Silva (Universidade Federal Fluminense), José Viterbo (UFF), Luciana Salgado (UFF)

10:50 – 11:00 – Um Estudo sobre Descrição de Imagens em Mídias Sociais Online na Perspectiva de Pessoas com Cegueira Congênita – Carolina Sacramento (Universidade Federal do Estado do Rio de Janeiro | Fundação Oswaldo Cruz), Simone Bacellar Leal Ferreira (Universidade Federal do Estado do Rio de Janeiro (UNIRIO)), Sara Remedios (Universidade Federal do Estado do Rio de Janeiro)

11:00- 12:20 – Roda de conversa com Daniela Tavares (UFRJ) e Talita Pagani (Google) – Como as barreiras de acessibilidade impactam a inclusão na web social?

12:20 – 12:30 – Encerramento

Call for Papers

The thirteenth edition of the Workshop on Aspects of Human-Computer Interaction for the Social Web (WAIHCWS’22) addresses the theme: “Accessibility for Inclusion in the Social Web“. The workshop aims to promote discussions on approaches, methodologies and challenges related to promoting accessibility in social media. Inter or transdisciplinary work with the humanities and social sciences in the aforementioned contexts is also encouraged in this edition of the WAIHCWS.

The theme represents an opportunity for researchers and social network users to report their experiences, their opinions on improvements, affirm positive and negative points, in addition to contributing to studies of new trends for social media.

Topics of interest include, but are not restricted to:

  • Adaptation and personalization of the interaction to provide accessibility;
  • Interfaces and solutions to promote collaborative accessibility;
  • Methods and techniques for evaluating User eXperience (UX) in social media;
  • Approaches, best practices, methodologies and challenges related to promoting accessibility;
  • Evaluation of interpersonal interactions through social networks;
  • Mechanisms of textual interpretation to measure positive or negative hedonic feelings;
  • Approaches and techniques to combat fake news on social media, especially in the context of COVID-19;
  • Sentiment analysis and polarization in social networks;
  • Hateful, prejudiced and/or empowering speeches on social media;
  • Monitoring disinformation and bots on social networks;
  • Online education, interaction in virtual learning environments and social networks;
  • Computational methods in Digital Humanities;
  • Interfaces and interaction devices from the perspective of Universal Design (or Design for all);
  • Interfaces and Interaction Devices in Creative Computing;
  • Digital platforms for popular participation and electronic democracy;
  • Design and evaluation methods that consider social issues and human values;
  • Mobility, ubiquity and reflection in human interaction;
  • Theories and mechanisms to encourage user participation and collaboration;
  • Factors, characteristics and measures of success in social software and software ecosystem platforms;
  • Cultural, appropriation, emotional, affective aspects and the stimulus to sustainable behavior;
  • Communication, collaboration and sharing;
  • Auditability, trust and reputation in social networks;
  • Ethics in design (project, development, evaluation) and use of computational solutions;
  • Identity, privacy and security on social networks;
  • Usability and accessibility in social networks;
  • Memory, legacy and ownership in social software;
  • Use of social knowledge;
  • Use of social networks and social media by software teams;
  • Knowledge management and organizational learning combined with technical, human, social and organizational aspects in software development.
  • Sustainability on the Web and Computing.

Submissions

We invite papers at all stages of development, describing research results, empirical results, applied systems and proposals that address aspects of the Social Web with a focus on Human-Computer Interaction. Theoretically based positions and discussions on topics of interest are also welcome.

Articles must be written in English or Portuguese, with a limit of 8 (eight) pages (including figures, tables, diagrams, references and annexes), following the template for SBC articles. Submissions must include unpublished results.

Accepted papers will be published in the proceedings of the event, which will be made available online at SBC Open Lib (SOL), SBC’s digital content portal, in the Workshop Proceedings series on Aspects of Human-Computer Interaction for the Social Web, ISSN 2596-0296 . All papers will be indexed with DOI.

Submissions must be anonymous. Authors must submit electronic versions of their work, as PDF files, through the JEMS system.

Review Process

Submissions will be reviewed by at least two researchers in the field. In case of disparity and inconsistency between opinions, a third researcher will be invited to carry out the evaluation. A meta-review process may also support the coordination’s final decision. If the submission is accepted, the authors should consider the reviewers’ comments to prepare the final version of the paper.

Presentation and Publication

To have their work published, at least one of the authors of accepted works must register for the IHC 2022 and present the work during the workshop – which this year will take place in person, with a schedule to be defined by the coordination.

Accepted papers will be published in the proceedings of the event, which will be made available online at SBC Open Lib (SOL), SBC’s digital content portal, in the Workshop Proceedings series on Aspects of Human-Computer Interaction for the Social Web, ISSN 2596-0296 .

Further information about the WAIHCWS can be found on the workshop website, available through the link http://www.ufmt.br/waihcws22.

Program committee

Alan Keller Gomes (Instituto Federal de Goiás
Alessandro Assis (Nuance Communications)
Aline Verhalen (USP)
Andre Freire (Universidade Federal de Lavras)
Carolina Sacramento (Universidade Federal do Estado do Rio de Janeiro | Fundação Oswaldo Cruz)
Celso Saibel Santos (UFES)
Cynthya Oliveira (Universidade de São Paulo)
Daniel Lucrédio (UFSCar – Universidade Federal de São Carlos)
Daniel Paiva (Universidade Federal Fluminense)
Daniela Tavares (Universidade Federal do Rio de Janeiro)
Daniele Trevisan (Universidade Federal de Mato Grosso – UFMT)
Heitor Costa (Federal University of Lavras)
Isabela Gasparini (Universidade do Estado de Santa Catarina – UDESC)
Jair Leite (Universidade Federal do Rio Grande do Norte)
José Maria David (Universidade Federal de Juiz de Fora)
Kamila Rodrigues (USP)
Marcelle Mota (Universidade Federal do Pará)
Maria Villela (Universidade Federal de Viçosa)
Paula Souza (Universidade Federal de São Carlos – UFSCar)
Raimundo Costa (UFRRJ – Universidade Federal Rural do RJ)
Renan Vinicius Aranha (USP / IF Goiano)
Roberto Pereira (UFPR – Universidade Federal do Paraná)
Rodrigo Bonacin (Centro de Tecnologia da Informação Renato Archer)
Sandro Luis Freire de Castro Silva (Instituto Nacional de Câncer José de Alencar Gomes da Silva)
Suzane dos Santos (University of São Paulo)
Vania Almeida Neris (UFSCar)

Coordination

Carolina Sacramento (Fiocruz e Instituto Infnet) – carolina.sacramento@fiocruz.br
Renan Vinicius (IF Goiano) – renan.vinicius@ifgoiano.edu.br
Kamila Rios Rodrigues (ICMC/USP) – kamila.rios@icmc.usp.br

Datas importantes

Registration  and Submission deadline: 07/24/2022, was 07/17/2022
Notification of results: 09/09/2022, was 08/25/2022
Submission of the final version and registration of authors: 09/11/2022
Workshop Date: 10/17/2022

Conteúdo dessa página

SESSÃO TÉCNICA

Acessibilidade

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  4. Making Design of Experiments (DOE) accessible for everyone: Prototype design and evaluation
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  5. The Windows 10’s Color Filter Feature as an Aid for Color Blind People in the Use of Websites
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  7. Evaluation of Assistive Technologies from the perspective of Usability, User Experience and Accessibility: a Systematic Mapping Study
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