Topics of Interest

IHC 2021 topics of interest include, but are not limited to:

HCI and Society

 – HCI in Society
 – Accessibility
 – Citizenship and electronic government
 – Culture and HCI
 – Digital literacy
 – Ethical and legal aspects in HCI
 – Gender and minorities
 – HCI professional in Industry
 – HCI research and education
 – Social aspects in HCI

Interaction techniques and styles

 – 3D Interfaces
 – Context sensitive interaction
 – HCI for mobile devices
 – Information visualization
 – Intelligent, adaptive and adaptable Interfaces
 – Multimodal Interfaces
 – Natural User Interfaces (NUI)
 – New displays interaction
 – New interaction paradigms
 – Tangible User Interfaces (TUI)

Interaction between areas

 – Collaborative systems and social media
 – Computational thinking and HCI
 – Education and HCI
 – Ergonomics and HCI
 – Internet of things
 – Machine Learning and HCI
 – Software Engineering and HCI
 – Sustainability and HCI
 – Ubiquitous computing and HCI
 – Virtual or augmented reality (VR/AR)

Specific Application Areas

 – Children interaction design
 – Digital entertainment
 – Digital legacy
 – Ecodesign
 – Game design and evaluation
 – Health and wellbeing
 – Smart cities and environments
 – Online communities, social networks and software, MOOCs

Design and evaluation of interactive systems

– Affective computing and emotional aspects in HCI
 – Communication and collaboration models for social software
 – Domain, task and user analysis
 – Empirical studies about user experience or technology impact
 – End user programming
 – Help and tutorials in HCI
 – Human values
 – Models, methods, formalisms, techniques and tools for interface design
 – Models, methods, formalisms, techniques and tools for interface evaluation
 – Participatory design

HCI Theories and theoretical approaches

 – Activity theory
 – Cognitive approaches
 – Cognitive Engineering and Distributed Cognition
 – Communication and collaboration theories
 – Organizational Semiotics
 – Semiotic approaches
 – Semiotic Engineering
 – Other theoretical approaches



  1. Developing a Set of Design Patterns Specific for the Design of User Interfaces for Autistic Users
    Dayanne Gomes (UFMA), Nathasha Pinto (UFMA), Aurea Melo (UEA), Ivana Márcia Maia (IFMA), Anselmo Cardoso de Paiva (UFMA), Raimundo Barreto (UFAM), Davi Viana (UFMA), Luis Rivero (UFMA)
  2. Flying colors: Using color blindness simulations in the development of accessible mobile games
    Mateus Carneiro (UFC), Windson Viana (UFC), Rossana Andrade (UFC), Ticianne Darin (UFC)
  3. Image Descriptions’ Limitations for People with Visual Impairments: Where Are We and Where Are We Going?
    Alessandra Jandrey (PUC-RS), Duncan Ruiz (PUC-RS), Milene Silveira (PUC-RS)
  4. Making Design of Experiments (DOE) accessible for everyone: Prototype design and evaluation
    Fabiani de Souza (CPQD), Gabriela Vechini (UNICAMP), Graziella Bonadia (CPQD)
  5. The Windows 10’s Color Filter Feature as an Aid for Color Blind People in the Use of Websites
    Isa Maria de Paiva (UNIRIO), Sean Siqueira (UNIRIO), Simone Bacellar Leal Ferreira (UNIRIO)
  6. When just Ok, is not Ok – An Experimental Study through Sequential Chronological Cuts, with Prescriptive and Semantic Analyzes on the Dynamic Translation by VLibras Avatar
    André Silva (UNIRIO), Tatiane Militão de Sá (UFF), Ruan Diniz (PUC Campinas), Simone Bacellar Leal Ferreira (UNIRIO), Sean Siqueira (UNIRIO), Saulo Cabral Bourguignon (UFF)
  7. Evaluation of Assistive Technologies from the perspective of Usability, User Experience and Accessibility: a Systematic Mapping Study
    Tatiany Xavier de Godoi (UFPR), Guilherme Guerino (UEM), Natasha Valentim (UFPR)