Workshop on Aspects of Human-Computer Interaction for the Social Web (WAIHCWS’22)

Call for Papers

The thirteenth edition of the Workshop on Aspects of Human-Computer Interaction for the Social Web (WAIHCWS’22) addresses the theme: “Accessibility for Inclusion in the Social Web“. The workshop aims to promote discussions on approaches, methodologies and challenges related to promoting accessibility in social media. Inter or transdisciplinary work with the humanities and social sciences in the aforementioned contexts is also encouraged in this edition of the WAIHCWS.

The theme represents an opportunity for researchers and social network users to report their experiences, their opinions on improvements, affirm positive and negative points, in addition to contributing to studies of new trends for social media.

Topics of interest include, but are not restricted to:

  • Adaptation and personalization of the interaction to provide accessibility;
  • Interfaces and solutions to promote collaborative accessibility;
  • Methods and techniques for evaluating User eXperience (UX) in social media;
  • Approaches, best practices, methodologies and challenges related to promoting accessibility;
  • Evaluation of interpersonal interactions through social networks;
  • Mechanisms of textual interpretation to measure positive or negative hedonic feelings;
  • Approaches and techniques to combat fake news on social media, especially in the context of COVID-19;
  • Sentiment analysis and polarization in social networks;
  • Hateful, prejudiced and/or empowering speeches on social media;
  • Monitoring disinformation and bots on social networks;
  • Online education, interaction in virtual learning environments and social networks;
  • Computational methods in Digital Humanities;
  • Interfaces and interaction devices from the perspective of Universal Design (or Design for all);
  • Interfaces and Interaction Devices in Creative Computing;
  • Digital platforms for popular participation and electronic democracy;
  • Design and evaluation methods that consider social issues and human values;
  • Mobility, ubiquity and reflection in human interaction;
  • Theories and mechanisms to encourage user participation and collaboration;
  • Factors, characteristics and measures of success in social software and software ecosystem platforms;
  • Cultural, appropriation, emotional, affective aspects and the stimulus to sustainable behavior;
  • Communication, collaboration and sharing;
  • Auditability, trust and reputation in social networks;
  • Ethics in design (project, development, evaluation) and use of computational solutions;
  • Identity, privacy and security on social networks;
  • Usability and accessibility in social networks;
  • Memory, legacy and ownership in social software;
  • Use of social knowledge;
  • Use of social networks and social media by software teams;
  • Knowledge management and organizational learning combined with technical, human, social and organizational aspects in software development.
  • Sustainability on the Web and Computing.


We invite papers at all stages of development, describing research results, empirical results, applied systems and proposals that address aspects of the Social Web with a focus on Human-Computer Interaction. Theoretically based positions and discussions on topics of interest are also welcome.

Articles must be written in English or Portuguese, with a limit of 8 (eight) pages (including figures, tables, diagrams, references and annexes), following the template for SBC articles. Submissions must include unpublished results.

Accepted papers will be published in the proceedings of the event, which will be made available online at SBC Open Lib (SOL), SBC’s digital content portal, in the Workshop Proceedings series on Aspects of Human-Computer Interaction for the Social Web, ISSN 2596-0296 . All papers will be indexed with DOI.

Submissions must be anonymous. Authors must submit electronic versions of their work, as PDF files, through the JEMS system.

Review Process

Submissions will be reviewed by at least two researchers in the field. In case of disparity and inconsistency between opinions, a third researcher will be invited to carry out the evaluation. A meta-review process may also support the coordination’s final decision. If the submission is accepted, the authors should consider the reviewers’ comments to prepare the final version of the paper.

Presentation and Publication

To have their work published, at least one of the authors of accepted works must register for the IHC 2022 and present the work during the workshop – which this year will take place in person, with a schedule to be defined by the coordination.

Accepted papers will be published in the proceedings of the event, which will be made available online at SBC Open Lib (SOL), SBC’s digital content portal, in the Workshop Proceedings series on Aspects of Human-Computer Interaction for the Social Web, ISSN 2596-0296 .

Further information about the WAIHCWS can be found on the workshop website, available through the link


Carolina Sacramento (Fiocruz e Instituto Infnet) –
Renan Vinicius (IF Goiano) –
Kamila Rios Rodrigues (ICMC/USP) –

Datas importantes

Submission deadline: 07/24/2022
Notification of results: 08/25/2022
Submission of the final version and registration of authors: 09/11/2022
Workshop Date: 10/17/2022

Conteúdo dessa página



  1. Developing a Set of Design Patterns Specific for the Design of User Interfaces for Autistic Users
    Dayanne Gomes (UFMA), Nathasha Pinto (UFMA), Aurea Melo (UEA), Ivana Márcia Maia (IFMA), Anselmo Cardoso de Paiva (UFMA), Raimundo Barreto (UFAM), Davi Viana (UFMA), Luis Rivero (UFMA)
  2. Flying colors: Using color blindness simulations in the development of accessible mobile games
    Mateus Carneiro (UFC), Windson Viana (UFC), Rossana Andrade (UFC), Ticianne Darin (UFC)
  3. Image Descriptions’ Limitations for People with Visual Impairments: Where Are We and Where Are We Going?
    Alessandra Jandrey (PUC-RS), Duncan Ruiz (PUC-RS), Milene Silveira (PUC-RS)
  4. Making Design of Experiments (DOE) accessible for everyone: Prototype design and evaluation
    Fabiani de Souza (CPQD), Gabriela Vechini (UNICAMP), Graziella Bonadia (CPQD)
  5. The Windows 10’s Color Filter Feature as an Aid for Color Blind People in the Use of Websites
    Isa Maria de Paiva (UNIRIO), Sean Siqueira (UNIRIO), Simone Bacellar Leal Ferreira (UNIRIO)
  6. When just Ok, is not Ok – An Experimental Study through Sequential Chronological Cuts, with Prescriptive and Semantic Analyzes on the Dynamic Translation by VLibras Avatar
    André Silva (UNIRIO), Tatiane Militão de Sá (UFF), Ruan Diniz (PUC Campinas), Simone Bacellar Leal Ferreira (UNIRIO), Sean Siqueira (UNIRIO), Saulo Cabral Bourguignon (UFF)
  7. Evaluation of Assistive Technologies from the perspective of Usability, User Experience and Accessibility: a Systematic Mapping Study
    Tatiany Xavier de Godoi (UFPR), Guilherme Guerino (UEM), Natasha Valentim (UFPR)